Unanounced Funracer Game (Multiplayer)

During my mandatory Internship at Pain Devs I had the opportunity to work on two projects as a Level designer. This game is a multiplayer funracer for up to 32 Players.

Placeholder Image - Unannounced Title
      Genre: Funracer
      Engine: Unity
      Duration of Internship: 10 Weeks (on this Project 2 Weeks)
      Platform: PC
      Release: n.a.
      Tools used: Unity Engine, Penpot, GitLab, TortoiseGit, blender, Next Cloud, Libre Office Suite

Role(s) and Responsibilities:

  • Game Design: Analasysis of Collision Behaviour, Documentation.
  • Level Design: Conception and blockout of two levels using Blender. Conducting playtests and implementing iterations to improve game feel and performance.

Website Pain Devs